
Time
45 minutes to 1 hour.
Suggested age
Age 12 and up
Game
6 game stations and riddles.
Description
2038: Our Rails of Time activity immerses participants in a futuristic world where they have to complete exciting challenges to accomplish their mission.
The quest includes 6 game stations and riddles to solve in teams of 5 or 6 students, for about 1 hour of fun.
The activity consists of signs placed inside or outside your school to create a safe and fun quest that students can do on their own.







The game is run entirely on our mobile app.
To start the activity, participants have to scan the QR code on the first game sign. This code takes them right to our online app, which guides them throughout the activity. It lets them check their answers right on their phone and get hints and clues.
2038: Rails of Time
Synopsis
Hi, my name is Henry Harvey. I’m chief scientist for GAG, otherwise known as Global Anticipation Group. It might be hard to believe, but I come from the future. The year is 2038. Disaster is imminent. My research group has been working for many years on time-travel technology to prevent this terrible tragedy that will destroy nearly all of humanity.
2022 is the start of a domino effect that will have a major impact on the future. It seems that a criminal organization is behind this attack, but that’s all I can say because I don’t want to create a time paradox. And they’re tracking me, so I’ve left some clues hidden in your era. These unfortunate events seem to have all started with your city and railways. Humanity needs the biggest minds to get out of this mess… Unfortunately, they aren’t available, so we need your help with this mission.
Take a close look around and be careful…